Weapons

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Types of Ammunition

Ball

Ball shot is a basic solid round cannonball. Ball shot is best used for hitting targets at medium to long range.

Round Shot.jpg

Chain

Chain shot is two cannonballs connected by a chain. It is designed to damage the sails of a ship to reduce its mobility.
Chain Shot.jpg

Grape

Grape shot is a shot type that consists of a mass of small metal balls. It turns the cannon into a large shotgun, which makes it extremely deadly against exposed crew.
Grape Shot.jpg

Double Shot

Double shot is two Ball shots fired from a single cannon. Double shot has increased damage yet reduced range and accuracy, therefore is best used in close combat. you can only get double shot through an Officer perk.

Double Charge

Double charge is more gunpowder loaded into the cannon with a single shot. Double charge has more penetration therefore it is best used against heavily armoured targets or to create a large amount of leaks. you can only get double charge through an Officer perk.


Types of Cannon

Medium Guns

Medium Cannon.png
Medium guns have average accuracy, fast reload and average range. Their damage output is also lightly higher put than the long guns. With their incredible rate of fire they are capable to produce an unmatched DPM at medium range.
Gun Size Price Gun class Reload Base Damage Crew Required(per gun) Max horizontal dispersion (per 100m) Max vertical dispersion (per 100m) Gun Weight
4 pd 1500 9th 30s 30 3 5 13 1.2
6 pd 1500 8th 35s 32 3 5 13 1.8
9 pd 3750 6th 40s 36 5 5 13 2.48
12 pd 6000 5th 45s 41 6 5 13 2.81
18 pd 9000 4th 53s 44 7 5 13 3.11
24 pd 12000 3rd 58s 46 8 5 13 3.98
32 pd 18000 2nd 63s 48 8 5 13 4.54
36 pd ? 1st 64s 49 ? 5 13 4.86
42 pd 22500 1st 65s 50 10 5 13 5.18

Penetration table

Gun Size Penetration

50m

Penetration

100m

Penetration

250m

Penetration

500m

Penetration

750m

Penetration

1000m

4pd 61 57 47 32 20 11
6pd 75 71 61 45 33 22
9pd 85 81 72 57 44 33
12pd 91 88 78 63 50 38
18pd 102 99 88 74 60 49
24pd 112 109 99 84 70 58
32pd 120 117 107 92 79 66
36pd 124 121 110 95 81 69
42pd 129 125 115 100 87 75

Long Guns

Long Cannon.jpg
Long guns have good accuracy, medium reload and good range. They also have a high projectile speed as well as a relatively flat trajectory. Their damage output is slightly lower than medium guns. Due to their range they are great to shoot enemy masts from afar.
Gun Size Price Gun class Reload Base Damage Crew Required(per gun) Max horizontal dispersion (per 100m) Max vertical dispersion (per 100m) Gun Weight
4 pd 1500 9th 33s 28 4 4 12 1.4
6 pd 1500 8th 38s 30 4 4 12 2.03
9 pd 3750 6th 44s 34 6 4 12 2.78
12 pd 6000 5th 49s 39 7 4 12 3.01
18 pd 9000 4th 58s 42 8 4 12 3.28
24 pd 12000 3rd 63s 44 9 4 12 4.28
32 pd 18000 2nd 69s 46 9 4 12 4.54
36 pd ? 1st 70s 47 ? 4 12 5.25
42 pd 22500 1st 71s 48 11 4 12 5.56

Penetration table

Gun Size Penetration

50m

Penetration

100m

Penetration

250m

Penetration

500m

Penetration

750m

Penetration

1000m

4pd 84 78 62 40 22 9
6pd 93 88 73 52 35 21
9pd 98 94 80 61 43 29
12pd 104 100 87 67 50 34
18pd 109 106 94 76 61 46
24pd 120 116 106 90 75 62
32pd 129 126 114 98 85 71
36pd 133 131 119 102 88 74
42pd 140 135 125 109 94 81

Carronades

Carronade.jpg
Carronades are built much lighter than cannons of equivalent caliber. This means that a much higher caliber carronade can be placed in a smaller cannons position. However the maximum amount of propellant used is much lower due to lighter construction. This leads to the ability to fire a larger projectile but at lower velocity and range. A ship carrying carronades will have to maintain close range to the enemy to apply damage. This can make carronades an attractive option for lighter ships that can properly dictate range while avoiding enemy broadsides.
Carronade Size Price Gun class Reload Base Damage Crew Required(per gun) Max horizontal dispersion (per 100m) Max vertical dispersion (per 100m) Gun Weight
12pd 1500 8th 33s 41 3 8 16 1.05
18pd 3000 7th 40s 43 5 8 16 1.5
24pd 6000 5th 43s 46 6 8 16 1.95
32pd 9000 4th 47s 48 7 8 16 2.4
42pd 12000 3rd 49s 50 7 8 16 3
68pd 15000 2nd 50s 81 8 8 16 4.43

Penetration table:

Gun Size Penetration

50m

Penetration

100m

Penetration

250m

Penetration

500m

Penetration

750m

Penetration

1000m

12pd 87 74 35 0 0 0
18pd 93 81 47 2 0 0
24pd 104 92 58 8 0 0
32pd 109 97 65 12 0 0
42pd 114 102 73 18 0 0
68pd 121 112 82 23 0 0

Mortar

Mortar Size Price Gun Class Reload Base Damage Crew Required(per mortar) Gun Weight
308pd 27300 6 35 500 24 3.3

Caliber

Age of sail cannons and carronades are rated by caliber which is the weight of their round shot in imperial pounds. This is not to be confused with modern caliber which is categorized by the diameter of projectiles. Increasing caliber of cannon generally increases damage and range at the cost of loading time.